Ross Kaffenberger
Posted on December 5, 2019
Originally published at rossta.net
I recently encountered a Rails app at work that was spending nearly seven minutes precompiling assets:
I looked in the Gemfile
and found the project was using Webpacker. My spidey sense started to tingle.
I've seen this before.
Leaning on prior experience, I found the problem, moved some files around, and pushed a branch with the fix up to CI.
The build step dropped from nearly seven minutes to less than one. Big improvement! When I heard from the team, the fix also greatly improved the local development experience; before, re-compiling Webpack assets on page refreshes would take a painfully long time.
So what were the changes?
A Common Problem
First, let's take a step back. If you're new to Webpack and Webpacker for Rails, chances are you may be making some simple mistakes.
I know this because I was once in your shoes struggling to learn how Webpack works. I've also spent a lot of time helping others on my team, on StackOverflow, and via rails/webpacker
Github issues.
One of the most frequently-reported issues I've seen is slow build times. This is often coupled with high memory and CPU usage. For Heroku users on small dynos, resource-intensive asset precompilation can lead to failed deploys.
More often than not, the root cause is a simple oversight in directory structure—a mistake I call "overpacking".
Overpacking explained
Here's the layout of the app/javascript
directory in the Rails app before I introduced the fix:
rake assets:precompile — 6:56
app/
javascript/
packs/
application.js
components/ # lots of files
images/ # lots of files
stylesheets/ # lots of files
...
Here's what the project looked like building in under a minute:
rake assets:precompile — 0:44
app/
javascript/
components/
images/
stylesheets/
...
packs/
application.js # just one file in packs/
See the difference?
The primary change here was moving everything except application.js
outside of the packs
directory under app/javascript
. (To make this work properly, I also had to update some relative paths in import
statements.)
Webpack Entry Points
So why did this matter?
Webpack needs at least one entry point to build the dependency graph for produce the JavaScript and CSS bundles and static assets (images, fonts, etc).
The Webpacker project refers to entries as packs.
"Entry" is listed as the first key concept on Webpack's documentation site: https://webpack.js.org/concepts/#entry.
Webpack will build a separate dependency graph for every entry specified in its configuration. The more entry points you provide, the more dependency graphs Webpack has to build.
Since Webpack*er*, by default, treats every file in the packs
directory as a separate entry, it will build a separate dependency graph for every file located there.
That also means, for every file in the packs
directory, there will be at least one, possibly more, files emitted as output in the public
directory during precompilation. If you're not linking to these files anywhere in your app, then they don't need to be emitted as output. For a large project, that could be lot of unnecessary work.
Here's a case where Rails tries to make things easier for you—by auto-configuring entry files—while also making it easier to shoot yourself in the foot.
A Simple Rule
Is your Webpacker compilation taking forever? You may be overpacking.
If any file in Webpacker's "packs" directory does not also have a corresponding
javascript_pack_tag
in your application, then you're overpacking.
Be good to yourself and your development and deployment experience by being very intentional about what files you put in your "packs" directory.
Don't overpack. At best, this is wasteful; at worst, this is a productivity killer.
Interested to learn more about Webpack on Rails? I'm creating a course.
Subscribe to rossta.net to get updates.
Cover photo by Brandless on Unsplash
Posted on December 5, 2019
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