Save lives with WebGL
Nicolas Rannou
Posted on August 10, 2018
*Images are courtesy of [1] - Evelyn DappaKai HigashigaitoJürgen FornaroSebastian LeschkaSimon WildermuthHatem Alkadhi - Cinematic rendering – an alternative to volume rendering for 3D computed tomography imaging
I'm looking for WebGL / OpenGL / Passionate folks who could help me implement cinematic volume rendering in WebGL.
This project aims to provide real life like visualization of medical data.
[Left cinematic rendering / right volume rendering - image from [1]]
I've implemented some classic volume rendering and I'd like to take it to the next level. However I think my volume rendering implementation is already a bit clumsy so cinematic rendering may be too much of a challenge.
Currently at https://github.com/FNNDSC/ami:
Any directions, help, suggestion would be awesome!
Refs:
[1] - Cinematic rendering – an alternative to volume rendering for 3D computed tomography imaging - https://link.springer.com/article/10.1007/s13244-016-0518-1
Posted on August 10, 2018
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