How to Serialize Concurrent Operations in JavaScript: Callbacks, Promises, and Async/Await
Nested Software
Posted on March 5, 2018
Overview
This article is about how to specify the order of concurrent operations in JavaScript.
Often we don't care about the order that concurrent operations are completed in. For example, let's say we have a Web server that is processing requests from clients. The time that each request takes can vary, and the order in which the responses are sent back doesn't matter.
However, it's not unusual for situations to arise where we do care about the ordering. Sometimes when we execute an asynchronous operation, we need for it to run to completion before we can execute the next operation. That's what this post is about.
There are basically 3 ways to do this in modern JavaScript.
- The oldest way is to use only callbacks. This approach is perhaps conceptually the most pure, but it also can lead to so-called callback hell: A kind of spaghetti code that can be hard to understand and debug.
- Another approach is to use promises, which allows the sequence of operations to be specified in a more procedural manner.
- More recently, JavaScript has introduced
async
andawait
.
These approaches are not mutually exclusive, but rather are complementary:
async/await
builds on promises, and promises use callbacks.
I'll show a simple example implemented in each of these 3 ways, first with callbacks, then with promises, and finally with async/await.
For this example, we have a hypothetical application that can automatically deploy some custom software to multiple computers concurrently. Let's say that each deployment has 3 steps:
- Install the OS
- Deploy our software
- Run tests
For any given target, these 3 operations need to run in sequence, but they can be executed concurrently across targets (thanks to edA-qa for suggesting this practical example!).
Concurrent Execution
First let's look at some code that runs these tasks concurrently without serializing them at all (unserialized.js):
const random = (min, max) => Math.floor(Math.random() * (max - min + 1)) + min
const installOS = () => asyncTask("Install OS")
const deploySoftware = () => asyncTask("Deploy Software")
const runTests = () => asyncTask("Run Tests")
const taskDone = (name) => console.log(`Completed async "${name}"`)
const asyncTask = (name) => {
console.log(`Started async "${name}"...`)
setTimeout(() => taskDone(name), random(1,3) * 1000)
console.log(`Returning from async "${name}"`)
}
const main = ()=> {
installOS()
deploySoftware()
runTests()
}
main()
We simulate our operations by calling asyncTask
, which uses setTimeout
to wait between 1 and 3 seconds before completing its task and calling taskDone
.
Below is a typical output (the actual order will change each time this code is run):
C:\dev\asyncio>node unserialized.js
Started async "Install OS"...
Returning from async "Install OS"
Started async "Deploy Software"...
Returning from async "Deploy Software"
Started async "Run Tests"...
Returning from async "Run Tests"
Completed async "Deploy Software"
Completed async "Install OS"
Completed async "Run Tests"
As we can see, this is not so good: We deployed our software before the OS was even done installing!
Using Callbacks
All right, let's use callbacks to fix this problem (callbacks.js):
const random = (min, max) => Math.floor(Math.random() * (max - min + 1)) + min
const installOS = (nextTask) => asyncTask("Install OS", nextTask)
const deploySoftware = (nextTask) => asyncTask("Deploy Software", nextTask)
const runTests = () => asyncTask("Run Tests")
const taskDone = (name, nextTask) => {
console.log(`Completed async "${name}"`)
if (nextTask) {
nextTask()
}
}
const asyncTask = (name, nextTask) => {
console.log(`Started async "${name}"...`)
setTimeout(() => taskDone(name, nextTask),
random(1,3) * 1000)
console.log(`Returning from async "${name}"`)
}
const main = ()=> {
installOS(()=>deploySoftware(()=>runTests()))
}
main()
We call installOS
with a callback that will run deploySoftware
once installOS
is done. Once deploySoftware
is done, it will call its own callback, the runTests
function.
Each time an operation is done, the taskDone
function will log the operation as completed and start the next operation.
Let's see if it works:
C:\dev\asyncio>node callbacks.js
Started async "Install OS"...
Returning from async "Install OS"
Completed async "Install OS"
Started async "Deploy Software"...
Returning from async "Deploy Software"
Completed async "Deploy Software"
Started async "Run Tests"...
Returning from async "Run Tests"
Completed async "Run Tests"
Good, we can see that each step happens in order.
However, there are still a number of issues with this code. Even with such a bare-bones example, I think that the code is a little difficult to read.
Error handling is also perhaps not as straightforward as it could be. For example, let's modify the deploySoftware
function to throw an error:
const deploySoftware = (nextTask) => {
throw new Error('deploying software failed')
asyncTask("Deploy Software",
nextTask)
}
And let's try to naively wrap our main call with an exception handler:
const main = ()=> {
try {
installOS(()=>deploySoftware(()=>runTests()))
} catch (error) {
console.log(`*** Error caught: '${error}' ***`)
}
}
Unfortunately, the catch
block is never executed and the exception ends up popping the stack:
C:\dev\asyncio\callbacks.js:7
throw new Error('deploying software failed')
^
Error: deploying software failed
at deploySoftware (C:\dev\asyncio\callbacks.js:7:8)
at installOS (C:\dev\asyncio\callbacks.js:30:17)
at taskDone (C:\dev\asyncio\callbacks.js:17:3)
at Timeout.setTimeout [as _onTimeout] (C:\dev\asyncio\callbacks.js:23:19)
at ontimeout (timers.js:458:11)
at tryOnTimeout (timers.js:296:5)
at Timer.listOnTimeout (timers.js:259:5)
The problem is that installOS
has already returned by the time the error happens. Clearly some additional effort will have to go into dealing with errors. I'll leave that as an exercise for the reader. As we will see, promises will make the error handling easier.
Using Promises
Let's modify our code slightly to use promises (promises.js):
const random = (min, max) => Math.floor(Math.random() * (max - min + 1)) + min
const installOS = () => asyncTask("Install OS")
const deploySoftware = () => asyncTask("Deploy Software")
const runTests = () => asyncTask("Run Tests")
const taskDone = (name) => console.log(`Completed async "${name}"`)
const asyncTask = (name) => {
console.log(`Started async "${name}"...`)
const promise = new Promise((resolve, reject) => {
setTimeout(()=>resolve(name), random(1,3) * 1000)
})
console.log(`Returning from async "${name}"`)
return promise
}
const main = ()=> {
installOS().then(name=>{
taskDone(name)
return deploySoftware()
}).then(name=>{
taskDone(name)
return runTests()
}).then(taskDone)
}
main()
We can see that we've been able to remove the nextTask
callback from our tasks. Now each task can run independently. The job of linking them together has been moved into main
.
To accomplish this, we've modified asyncTask
to return a promise.
How does this work? When the results from an asynchronous operation are ready, we call the promise's resolve
callback. Promises have a method then
which can be supplied with a callback as a parameter. When we trigger the resolve
function, it will run the callback we supplied to the promise's then
method.
This allows us to serialize our asynchronous operations. When installOS
is done, we supply a callback to then
that calls deploySoftware
. The deploySoftware
function returns another promise, which resolves by calling runTests
. When runTests
is done, we just supply a trivial callback that just logs the job as done.
By returning promise objects from our tasks, we can chain together the tasks that we want to complete one after the other.
The details of how promises are implemented are beyond the scope of this post. If you're interested in this topic, I found an interesting article about the design of the Q promise library.
I think this code is easier to read than the callback example.
It also makes it easier to handle errors. Let's again modify deploySoftware
to throw an error:
const deploySoftware = () => {
throw new Error('"Deploy Software" failed')
return asyncTask("Deploy Software")
}
Promises have a convenient way to deal with this. We simply append a catch
method to the end of our promise chain:
const main = ()=> {
installOS().then(name=>{
taskDone(name)
return deploySoftware()
}).then(name=>{
taskDone(name)
return runTests()
}).then(taskDone)
.catch((error)=>console.log(`*** Error caught: '${error}' ***`))
}
If an error occurs while trying to resolve a promise, this catch
method is called.
Let's see what happens when we run this code:
C:\dev\asyncio>node serialize_with_promises.js
Started async "Install OS"...
Returning from async "Install OS"
Completed async "Install OS"
*** Error caught: 'Error: "Deploy Software" failed' ***
Great, we caught our error! I think this looks much more straightforward than the pure callbacks example.
Using Async/Await
Aync/Await is the last example we'll look at. This syntax works together with promises to make serializing asynchronous operations look like regular synchronous code.
Okay, no more waiting - let's modify our previous example to use async/await (async_await.js)!
const random = (min, max) => Math.floor(Math.random() * (max - min + 1)) + min
const installOS = () => asyncTask("Install OS")
const deploySoftware = () => asyncTask("Deploy Software")
const runTests = () => asyncTask("Run Tests")
const taskDone = (name) => console.log(`Completed async "${name}"`)
const asyncTask = (name) => {
console.log(`Started async "${name}"...`)
const promise = new Promise((resolve, reject) => {
setTimeout(()=>resolve(name), random(1,3) * 1000)
})
console.log(`Returning from async "${name}"`)
return promise
}
const main = async ()=> {
const installOSResult = await installOS()
taskDone(installOSResult)
const deploySoftwareResult = await deploySoftware()
taskDone(deploySoftwareResult)
const runTestsResult = await runTests()
taskDone(runTestsResult)
}
main()
What changes have we made? First, we've labelled main
as an async
function. Next, instead of a promise chain, we await
the results of our asynchronous operations.
await
will automatically wait for the promise returned by a function to resolve itself. It's non-blocking like all of the code we've looked at today, so other things can run concurrently while an expression is being awaited. However, the next line of code following an await
won't run until the promise has been resolved. Any function that contains an await
has to be marked as async
.
Let's run this code and look at the results:
C:\dev\asyncio>async_await.js
Started async "Install OS"...
Returning from async "Install OS"
Completed async "Install OS"
Started async "Deploy Software"...
Returning from async "Deploy Software"
Completed async "Deploy Software"
Started async "Run Tests"...
Returning from async "Run Tests"
Completed async "Run Tests"
Great, it works!
We can again make a small change to cause deploySoftware
to throw an error:
const deploySoftware = () => {
throw new Error('"Deploy Software" failed')
return asyncTask("Deploy Software")
}
Let's see how we can handle this:
const main = async ()=> {
try {
const installOSResult = await installOS()
taskDone(installOSResult)
const deploySoftwareResult = await deploySoftware()
taskDone(deploySoftwareResult)
const runTestsResult = await runTests()
taskDone(runTestsResult)
} catch(error) {
console.log(`*** Error caught: '${error}' ***`)
}
}
This works:
C:\dev\asyncio>node async_await.js
Started async "Install OS"...
Returning from async "Install OS"
Completed async "Install OS"
*** Error caught: 'Error: "Deploy Software" failed' ***
As we can see, async/await makes it possible to use standard synchronous syntax to handle any errors that are produced by our asynchronous code!
Before concluding this article, I thought I'd just add a bit of code to show that await
really is non-blocking. Let's add a timer that will run concurrently with our other code:
const timer = () => setInterval(()=>console.log('tick'), 500)
const main = async ()=> {
const t = timer()
const installOSResult = await installOS()
taskDone(installOSResult)
const deploySoftwareResult = await deploySoftware()
taskDone(deploySoftwareResult)
const runTestsResult = await runTests()
taskDone(runTestsResult)
clearInterval(t)
}
Here's the result:
C:\dev\asyncio>node async_await.js
Started async "Install OS"...
Returning from async "Install OS"
tick
Completed async "Install OS"
Started async "Deploy Software"...
Returning from async "Deploy Software"
tick
tick
tick
tick
tick
tick
Completed async "Deploy Software"
Started async "Run Tests"...
Returning from async "Run Tests"
tick
tick
Completed async "Run Tests"
We can confirm that the timer continues to run while we await
our tasks. Great!
When using await
, I think it is helpful to keep in mind that it is roughly equivalent to getting a promise back from the asynchronous call and calling its then
method.
Some gotchas: You have to use
await
in a function marked withasync
. That means that you can'tawait
something in the top level of JavaScript code. When writing top level code, you can use thethen
syntax of promises instead or wrap the code in a self-executing function that you mark as async.Also, if you need to run a bunch of tasks concurrently, and you just want to execute some code when all of them have finished, see Promise.all
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March 5, 2018