Reverse Engineering, how YOU can build a testing library in JavaScript
Chris Noring
Posted on July 18, 2019
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I know what you are thinking. Building my own testing library with so many out there?? Hear me out. This article is about being able to do reverse engineering and understand what might go on under the hood. Why? Simply to gain more understanding and a deeper appreciation of the libraries you use.
Just to make it clear. I'm not about to implement a test library fully, just have a look at the public API and understand roughly what's going on and start implementing it. By doing so I hope to gain some understanding of the overall architecture, both how to line it out but also how to extend it and also appreciate what parts are tricky vs easy.
I hope you enjoy the ride :)
We will cover the following:
- The WHY, try to explain all the benefits to reverse engineering
- The WHAT, what we will build and not build
- Constructing, slowly take you through the steps of building it out
WHY
Many years ago, in the beginning of my career as a software developer, I asked a senior developer how they got better. It wasn't just one answer but one thing stood out, namely reverse engineering or rather recreating libraries or frameworks they were using or were curious about.
Sounds to me like you are trying to reinvent the wheel. What's good about that, don't we have enough libraries that do the same thing already?
Of course, there is merit to this argument. Don't build things primarily cause you don't like the exact flavoring of a library, unless you reeeeally need to, sometimes you do need to though.
So when?
When it's about trying to become better at your profession.
Sounds vague
Well, yes it partly is. There are many ways to become better. I'm of the opinion that to truly understand something it's not enough to just use it - you need to build it.
What, all of it?
Depends on the size of the library or framework. Some are small enough that it's worth building all of it. Most are not though. There is a lot of value in trying to implement something though, a lot can be understood by just starting if only to get stuck. That's what this exercise is, to try to understand more.
The WHAT
We mentioned building a testing library in the beginning. What testing library? Well, let's have a look at how most testing libraries look like in JavaScript. They tend to look like this:
describe('suite', () => {
it('should be true', () => {
expect(2 > 1).toBe(true)
})
})
This is the scope of what we will be building, getting the above to work and in the process comment on the architecture and maybe throw in a library to make it pretty :)
Let's get started.
Constructing
Ok then. If you build it they will come.
Sure?
You know, the movie Field of Dreams?
Whatever grandpa bored
Expect, assert our values
Let's begin from our most inner statement, the expect()
function. By looking at an invocation we can learn a lot:
expect(2 > 1).toBe(true)
expect()
looks like a function taking a boolean
. It seems to be returning an object that has a method toBe()
on it that additionally is able to compare the value in expect()
by what toBe()
is fed with. Let's try to sketch this:
function expect(actual) {
return {
toBe(expected) {
if(actual === expected){
/* do something*/
} else {
/* do something else*/
}
}
}
}
Additionally, we should consider that this should produce some kind of statement if the matching is a success or if it's a failure. So some more code is needed:
function expect(actual) {
return {
toBe(expected) {
if(expected === actual){
console.log(`Succeeded`)
} else {
console.log(`Fail - Actual: ${actual}, Expected: ${expected}`)
}
}
}
}
expect(true).toBe(true) // Succeeded
expect(3).toBe(2) // Fail - Actual: 3, Expected: 2
Note, how the else
statement has a bit more specialized message and gives us a hint on what failed.
Methods like this comparing two values to each other like toBe()
are called matchers
. Let's try to add another matcher toBeTruthy()
. The reason is that the term truthy matches a lot of values in JavaScript and we would rather not have to use the toBe()
matcher for everything.
So we are being lazy?
YES, best reason there is :)
The rules for this one is that anything considered truthy in JavaScript should succeed and anything else should render in failure. Let's cheat a bit by going to MDN and see what's considered truthy:
if (true)
if ({})
if ([])
if (42)
if ("0")
if ("false")
if (new Date())
if (-42)
if (12n)
if (3.14)
if (-3.14)
if (Infinity)
if (-Infinity)
Ok, so everything within an if
statement that evaluates to true
. Time to add said method:
function expect(actual) {
return {
toBe(expected) {
if(expected === actual){
console.log(`Succeeded`)
} else {
console.log(`Fail - Actual: ${val}, Expected: ${expected}`)
}
},
toBeTruthy() {
if(actual) {
console.log(`Succeeded`)
} else {
console.log(`Fail - Expected value to be truthy but got ${actual}`)
}
}
}
}
expect(true).toBe(true) // Succeeded
expect(3).toBe(2) // Fail - Actual: 3, Expected: 2
expect('abc').toBeTruthy();
I don't know about you, but I feel like my expect()
function is starting to contain a lot of things. So let's move out our matchers
to a Matchers
class, like so:
class Matchers {
constructor(actual) {
this.actual = actual;
}
toBe(expected) {
if(expected === this.actual){
console.log(`Succeeded`)
} else {
console.log(`Fail - Actual: ${this.actual}, Expected: ${expected}`)
}
}
toBeTruthy() {
if(this.actual) {
console.log(`Succeeded`)
} else {
console.log(`Fail - Expected value to be truthy but got ${this.actual}`)
}
}
}
function expect(actual) {
return new Matchers(actual);
}
it, our test method
Looking at our vision it should be working like so:
it('test method', () => {
expect(3).toBe(2)
})
Ok, reverse engineering this bit we can pretty much write our it()
method:
function it(testName, fn) {
console.log(`test: ${testName}`);
fn();
}
Ok, let's stop here a bit and think. What kind of behavior do we want? I've definitely seen unit testing libraries that quits running the tests if something fails. I guess if you have 200 unit tests (not that you should have 200 tests in one file :), you don't want to wait for them to finish, better to tell me directly what's wrong so I can fix it. For the latter to be possible we need to adjust our matchers a little:
class Matchers {
constructor(actual) {
this.actual = actual;
}
toBe(expected) {
if(expected === actual){
console.log(`Succeeded`)
} else {
throw new Error(`Fail - Actual: ${val}, Expected: ${expected}`)
}
}
toBeTruthy() {
if(actual) {
console.log(`Succeeded`)
} else {
console.log(`Fail - Expected value to be truthy but got ${actual}`)
throw new Error(`Fail - Expected value to be truthy but got ${actual}`)
}
}
}
This means that our it()
function needs to capture any erros like so:
function it(testName, fn) {
console.log(`test: ${testName}`);
try {
fn();
} catch(err) {
console.log(err);
throw new Error('test run failed');
}
}
As you can see above we not only capture the error and logs it but we rethrow it to put an end to the run itself. Again, main reason was that we saw no point in continuing. You can implement this the way you see fit.
Describe, our test suite
Ok, we covered writing it()
and expect()
and even threw in a couple of matcher functions. All testing libraries should have a suite concept though, something that says this is a group of tests that belong together.
Let's look at what the code can look like:
describe('our suite', () => {
it('should fail 2 != 1', () => {
expect(2).toBe(1);
})
it('should succeed', () => { // technically it wouldn't get here, it would crash out after the first test
expect('abc').toBeTruthy();
})
})
As for the implementation, we know that tests that fail throws errors so we need to capture that to not crash the whole program:
function describe(suiteName, fn) {
try {
console.log(`suite: ${suiteName}`);
fn();
} catch(err) {
console.log(err.message);
}
}
Running the code
At this point our full code should look like this:
// app.js
class Matchers {
constructor(actual) {
this.actual = actual;
}
toBe(expected) {
if (expected === this.actual) {
console.log(`Succeeded`)
} else {
throw new Error(`Fail - Actual: ${this.actual}, Expected: ${expected}`)
}
}
toBeTruthy() {
if (actual) {
console.log(`Succeeded`)
} else {
console.log(`Fail - Expected value to be truthy but got ${this.actual}`)
throw new Error(`Fail - Expected value to be truthy but got ${this.actual}`)
}
}
}
function expect(actual) {
return new Matchers(actual);
}
function describe(suiteName, fn) {
try {
console.log(`suite: ${suiteName}`);
fn();
} catch(err) {
console.log(err.message);
}
}
function it(testName, fn) {
console.log(`test: ${testName}`);
try {
fn();
} catch (err) {
console.log(err);
throw new Error('test run failed');
}
}
describe('a suite', () => {
it('a test that will fail', () => {
expect(true).toBe(false);
})
it('a test that will never run', () => {
expect(1).toBe(1);
})
})
describe('another suite', () => {
it('should succeed, true === true', () => {
expect(true).toBe(true);
})
it('should succeed, 1 === 1', () => {
expect(1).toBe(1);
})
})
and when run in the terminal with node app.js
, should render like so:
Making it pretty
Now the above seems to be working but it looks sooo boring. So what can we do about it? Colors, plenty of colors will make this better. Using the library chalk
we can really induce some life into this:
npm install chalk --save
Ok, next let's add some colors and some tabs and spaces and our code should look like so:
const chalk = require('chalk');
class Matchers {
constructor(actual) {
this.actual = actual;
}
toBe(expected) {
if (expected === this.actual) {
console.log(chalk.greenBright(` Succeeded`))
} else {
throw new Error(`Fail - Actual: ${this.actual}, Expected: ${expected}`)
}
}
toBeTruthy() {
if (actual) {
console.log(chalk.greenBright(` Succeeded`))
} else {
throw new Error(`Fail - Expected value to be truthy but got ${this.actual}`)
}
}
}
function expect(actual) {
return new Matchers(actual);
}
function describe(suiteName, fn) {
try {
console.log('\n');
console.log(`suite: ${chalk.green(suiteName)}`);
fn();
} catch (err) {
console.log(chalk.redBright(`[${err.message.toUpperCase()}]`));
}
}
function it(testName, fn) {
console.log(` test: ${chalk.yellow(testName)}`);
try {
fn();
} catch (err) {
console.log(` ${chalk.redBright(err)}`);
throw new Error('test run failed');
}
}
describe('a suite', () => {
it('a test that will fail', () => {
expect(true).toBe(false);
})
it('a test that will never run', () => {
expect(1).toBe(1);
})
})
describe('another suite', () => {
it('should succeed, true === true', () => {
expect(true).toBe(true);
})
it('should succeed, 1 === 1', () => {
expect(1).toBe(1);
})
})
and render like so, when run:
Summary
We aimed at looking at a fairly small library like a unit testing library. By looking at the code we could deduce what it might look like underneath.
We created something, a starting point. Having said that we need to realize that most unit testing libraries come with a lot of other things as well like, handling asynchronous tests, multiple test suites, mocking, spies a ton more matchers
and so on. There is a lot to be gained by trying to understand what you use on a daily basis but please realize that you don't have to completely reinvent it to gain a lot of insight.
My hope is that you can use this code as a starting point and maybe play around with it, start from the beginning or extend, the choice is yours.
Another outcome of this might be that you understand enough to help out with OSS and improve one of the existing libraries out there.
Remember, if you build they will come:
Posted on July 18, 2019
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