A JavaScript interview question asked at Google
elisabethgross
Posted on January 29, 2020
Hello and welcome back to Code Review, a series of coding interview challenges and career related content released weekly exclusively on Dev.to. I’m Elisabeth and I’ve been a software engineer for about 4+ years now. I’m passionate about sharing my knowledge, and best tips and tricks when it comes to acing that interview and or just leveling up your coding skills. If you want more content and challenges like these, subscribe to the Coderbyte newsletter here. That’s it for stand up - let’s get to challenge solving!
The Challenge
Write a class, EventEmitter
that has three methods: on
, emit
, and removeListener
.
-
on("eventName", callbackFn)
- a function that takes aneventName
and acallbackFn
, should save the callbackFn to be called when the event witheventName
is emitted. -
emit("eventName", data)
- a function that takes aneventName
anddata
object, should call thecallbackFn
s associated with that event and pass them thedata
object. -
removeListener("eventName", callbackFn)
- a function that takeseventName
andcallbackFn
, should remove thatcallbackFn
from the event.
For example:
let superbowl = new EventEmitter()
const cheer = function (eventData) {
console.log('RAAAAAHHHH!!!! Go ' + eventData.scoringTeam)
}
const jeer = function (eventData) {
console.log('BOOOOOO ' + eventData.scoringTeam)
}
superbowl.on('touchdown', cheer)
superbowl.on('touchdown', jeer)
superbowl.emit('touchdown', { scoringTeam: 'Patriots' }) // Both cheer and jeer should have been called with data
superbowl.removeListener('touchdown', jeer)
superbowl.emit('touchdown', { scoringTeam: 'Seahawks' }); // Only cheer should have been called
The solution:
This is a great opportunity to use ES6 classes. In case you haven’t used them before, check out their syntax here. We can start with a basic structure for the class EventEmitter
and initialize it with an object events
that we will use to track our events.
class EventEmitter {
constructor () {
this.events = {}
}
}
On
Next we can start working on our methods. First up is on
. Here is the code for that:
on (eventName, callbackFn) {
if (!this.events[eventName]) {
this.events[eventName] = []
}
this.events[eventName].push(callbackFn)
}
Because functions are first class objects in javascript, which basically means they can be stored in a variable, an object, or an array, we can just push the callback function to an array stored at the key eventName
in our events object.
Emit
Now, for our emit
function.
emit (eventName, eventData) {
if (!this.events[eventName]) return
this.events[eventName].forEach(fn => fn(eventData))
}
This solution takes advantage of what is called closure in javascript. If you are coding in Javascript in your interview, understanding closure can be vital. A closure is essentially when a function has references to its surrounding state or its lexical environment. You can also think of this as a closure allowing you access to an outer function’s scope from inside an inner function. Using global variables is a great simple example of closure.
Here’s another great example of using closure to track how many times a function was called.
function tracker (fn) {
let numTimesCalled = 0
return function () {
numTimesCalled++
console.log('I was called', numTimesCalled)
return fn()
}
}
function hello () {
console.log('hello')
}
const trackedHello = tracker(hello)
The inner function returned in tracker
closes over the variable numTimesCalled and maintains a reference to it for the life of the trackedHello
function. Cool stuff huh??
RemoveListener
The removeListener
method is probably the easiest of the three. Here is a solution -
removeListener (eventName, callbackFn) {
const idx = this.events[eventName].indexOf(callbackFn)
if (idx === -1) return
this.events[eventName].splice(idx, 1)
}
And that’s the class! Pun intended :) Seeing if you can implement methods that are part of the language is a great way to practice for interviews. See you all next week!
Posted on January 29, 2020
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