Building your own Interactive Line Graph in ReactJS

manishsundriyal

Manish Kumar Sundriyal

Posted on October 30, 2024

Building your own Interactive Line Graph in ReactJS

Basic SVG Component

First, let's create a simple SVG component that accepts width and height as props. This will be the starting point for our graph.

import React from "react";

const LineGraph = ({ height, width }) => {
  return <svg height={height} width={width}></svg>;
};

export default LineGraph;
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Adding the X-Axis

Now, let's add the X-axis, which runs horizontally across the graph. We’ll use the <line> element for this.

const drawXAxis = () => {
  const middleY = height / 2;

  return (
    <line x1={0} y1={middleY} x2={width} y2={middleY} stroke={lineColor} />
  );
};
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Adding the Y-Axis

We’ll use another <line> element to draw the Y-axis, which will run vertically through the center of the graph.

const drawYAxis = () => {
  const middleX = width / 2;

  return (
    <line x1={middleX} y1={0} x2={middleX} y2={height} stroke={lineColor} />
  );
};
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Plotting coordinates as a line path

The key part of a line graph is the line connecting different points. Let's plot some sample coordinates and connect them using an SVG .

const drawPath = () => {
    const pathData = coordinates
      .map((coordinate, index) =>
        index === 0
          ? `M ${coordinate.x} ${coordinate.y}`
          : `L ${coordinate.x} ${coordinate.y}`
      )
      .join(" ");

    return <path d={pathData} stroke={pathColor} fill="none" />;
  };

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Option to fill area beneath the line

We can fill the area beneath the line with a color to enhance the graph. This can be done using an additional element. Consider prop isFillArea to show/hide this area.

const drawPath = () => {
  const pathData = coordinates
    .map((coordinate, index) =>
      index === 0
        ? `M ${coordinate.x} ${coordinate.y}`
        : `L ${coordinate.x} ${coordinate.y}`
    )
    .join(" ");

  const middleY = height / 2;
  const svgPath = showFillArea
    ? `${pathData} L ${width} ${middleY} L 0 ${middleY} Z`
    : pathData;
  const fillColor = showFillArea ? areaColor : "none";
  return (
    <path d={svgPath} fill={fillColor} stroke={pathColor} opacity="0.5" />
  );
};
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Tracking the cursor

Let’s add a circle that follows the cursor's movement across the graph path.

We will need a reference of our SVG component to access the bounding box of the SVG element. Also a reference for our tracking-circle that will be used for tracking the cursor over the graph.

const svgRef = useRef();
const circleRef = useRef();
// ...
const drawTrackingCircle = () => {
  return (
    <circle
      ref={circleRef}
      r={6}
      fill="red"
      style={{ display: "none" }} // Initially hidden
    />
  );
};
// ...
<svg ref={svgRef} width={width} height={height}>
// ...
</svg>
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Then, we need to add an event listener to our SVG element. This will listen to all our cursor movements over the graph.

useEffect(() => {
  const svgElement = svgRef.current;
  svgElement.addEventListener("mousemove", handleMouseMove);

  // clean up
  return () => svgElement.removeEventListener("mousemove", handleMouseMove);
}, []);
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Next, we need a method to find the intersection coordinate between the cursor position and the path.

const getIntersectionPoint = (cursorX) => {
  // Find the segment (p1, p2) where cursorX lies between two consecutive coordinates.
  const segment = coordinates.find((p1, i) => {
    // Get the next point
    const p2 = coordinates[i + 1]; 
    // Check if cursorX falls between the two coordinates horizontally.
    return (
      p2 &&
      ((p1.x <= cursorX && p2.x >= cursorX) ||
        (p1.x >= cursorX && p2.x <= cursorX))
    );
  });

  // Return null if no valid segment is found.
  if (!segment) return null; 

  // Destructure the two coordinates in the segment.
  const [p1, p2] = [segment, coordinates[coordinates.indexOf(segment) + 1]];

  // Calculate 't' to determine the relative position between p1 and p2.
  const t = (cursorX - p1.x) / (p2.x - p1.x);

  // Interpolate the Y-coordinate using 't'.
  const y = p1.y + t * (p2.y - p1.y);

  return { x: cursorX, y };
};
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Cursor movement tracker method. It uses the getIntersectionPoint method to find the current intersection coordinate.

const handleMouseMove = (event) => {
  // Get SVG position
  const svgRect = svgRef.current.getBoundingClientRect();
  // Calculate cursor's X within the SVG
  const cursorX = event.clientX - svgRect.left;

  // Find the intersection point
  const intersectionPoint = getIntersectionPoint(cursorX);
  if (intersectionPoint) {
    // Move the intersection circle to the calculated point
    circleRef.current.setAttribute("cx", intersectionPoint.x);
    circleRef.current.setAttribute("cy", intersectionPoint.y);
    circleRef.current.style.display = "block";
  }
};
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Finally, this would be the structure of our graph component

return (
  <svg ref={svgRef} height={height} width={width}>
    {drawPath()}
    {drawXAxis()}
    {drawYAxis()}
    {drawTrackingCircle()}
    {drawDataPointCircles()}
  </svg>
);
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This is how we can use our Graph component

<LineGraph
  width={300}
  height={400}
  coordinates={samplePoints}
  lineColor="#000"
  pathColor="#00008B"
  areaColor="#ADD8E6"
  dataPointColor="#008000"
  showFillArea
  showDataPointCircle
/>
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Codesandbox link for the LineGraph demo

Blog Photo by Isaac Smith on Unsplash

Thanks for reading ❤

💖 💪 🙅 🚩
manishsundriyal
Manish Kumar Sundriyal

Posted on October 30, 2024

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