Debugging Figma Plugins in VS Code
Saulo Vallory
Posted on January 8, 2023
Figma is a powerful design tool that allows developers to create custom plugins for it. However, developing these plugins can be difficult, especially if you need to debug your code to understand what's going on.
One recommended method for debugging Figma plugins is to use Chrome Dev Tools. However, some people find the interface of Dev Tools to be cluttered, and it can be inconvenient to switch between multiple windows unless you have a multi-monitor setup.
In this post, I'll show you how to set up Visual Studio Code for debugging your Figma plugins. I'll also provide some tips to make your debugging experience more pleasant.
TL;DR - Summary of the Steps
Enable source map generation in your build tool of choice (e.g. TypeScript, Babel, Webpack, Esbuild, Vite)
-
Add the necessary configurations to your launch.json file:
- Run Figma with the necessary flags for remote debugging and inspection
- Attach a Chrome debugger to a Figma process
Configure a task in the tasks.json file to make Visual Studio Code wait after launching Figma before trying to attach to it
Open your test file in Figma and enable the "Use developer VM" option in the "Plugins > Development" menu
Quit Figma without closing the test file tab
Run the compound task "Run and Attach to Figma" in Visual Studio Code
Generating Source Maps
A source map is a file that maps the code in a compiled file (such as a minified JavaScript file) back to the original source code. This can be useful when debugging, as it allows you to see the original source code and set breakpoints in it, rather than debugging the compiled code.
To enable source map generation in TypeScript, you can update your tsconfig.json
file as follows:
{
"compilerOptions": {
...
"sourceMap": true
}
}
You can also enable source maps in other build tools, such as Babel, Webpack, Esbuild, or Vite. A quick Google search will find tutorials on how to enable source maps in your bundler of choice, but I've saved you the trouble and added several links at the end of this article.
Once you have enabled source map generation, you should be able to see the original source code and set breakpoints in it when debugging in Visual Studio Code.
Configuring Visual Studio Code
To set up Visual Studio Code for debugging Figma plugins, we'll need to edit the launch.json
and tasks.json
files.
First, we'll add a launch configuration to launch.json to run Figma with the necessary flags for remote debugging and inspection.
NOTE: You'll need to update
"runtimeExecutable"
if are using Windows
{
"name": "Run Figma",
"type": "node",
"request": "launch",
"cwd": "${workspaceFolder}",
"internalConsoleOptions": "neverOpen",
"runtimeExecutable": "/Applications/Figma.app/Contents/MacOS/Figma",
"runtimeArgs": [
"--args",
"--remote-debugging-port=9222",
"--inspect",
"--log-level=2",
"-v=2"
],
"outputCapture": "std",
"autoAttachChildProcesses": true,
"console": "integratedTerminal",
"presentation": {
"hidden": false,
"group": "Figma",
"order": 1
}
}
The configuration above runs Figma with the --remote-debugging-port=9222
and --inspect
flags, to enable remote debugging and inspection.
The --log-level
and -v
flags enable verbose logging, which can also be helpful when debugging.
Next, we'll configure a task to make Visual Studio Code wait after launching Figma. You can do that in .vscode/tasks.json
:
{
// See https://go.microsoft.com/fwlink/?LinkId=733558
// for the documentation about the tasks.json format
"version": "2.0.0",
"tasks": [
{
"label": "Wait for it",
"detail": "Sleep for 10 seconds",
"type": "shell",
"command": "sleep 10",
"isBackground": false,
"windows": {
"command": "ping 127.0.0.1 -n 10 > nul"
},
"runOptions": {
"instanceLimit": 1,
},
"promptOnClose": false,
"hide": false,
"presentation": {
"reveal": "never",
"panel": "dedicated",
"showReuseMessage": false,
"close": true,
"echo": false
},
"problemMatcher": []
}
]
}
Back to launch.json
we can now create a configuration that will wait for Figma to launch and show you a show a menu for you to pick the correct tab VS Code should attach the debugger to.
Then we can add a compound
configuration to run everything in sequence when we press F5
\o/
Here's the full launch.json
file:
// For more information, visit:
// https://go.microsoft.com/fwlink/?linkid=830387
{
"version": "0.2.0",
"compounds": [
{
"name": "Run Figma then Attach",
"configurations": ["Run Figma", "Wait to Attach to Figma"],
"stopAll": false,
"presentation": {
"hidden": false,
// __ will place this at the top of the debug menu
"group": "__",
"order": 1
}
}
],
"configurations": [
{
"name": "Run Figma",
"type": "node",
"request": "launch",
"cwd": "${workspaceFolder}",
"internalConsoleOptions": "neverOpen",
"runtimeExecutable": "/Applications/Figma.app/Contents/MacOS/Figma",
"runtimeArgs": [
"--args",
"--remote-debugging-port=9222",
"--inspect",
"--log-level=2",
"-v=2"
],
"outputCapture": "std",
"autoAttachChildProcesses": true,
"console": "integratedTerminal",
"presentation": {
"hidden": false,
"group": "Figma",
"order": 1
}
},
{
"preLaunchTask": "Wait for it",
"name": "Wait to Attach to Figma",
"type": "chrome",
"request": "attach",
"address": "localhost",
"port": 9222,
"targetSelection": "pick",
"pauseForSourceMap": true,
"pathMapping": {
"/file/": "${workspaceRoot}/",
"../src/": "${workspaceRoot}/src/",
"src/": "${workspaceRoot}/src/"
},
"outFiles": [
"${workspaceFolder}/build/*.js",
"${workspaceFolder}/build/*.js.map",
],
"presentation": {
"hidden": true,
"group": "Figma",
"order": 2,
},
"internalConsoleOptions": "openOnSessionStart"
},
{
"name": "Attach to Figma",
"type": "chrome",
"request": "attach",
"address": "localhost",
"port": 9222,
"targetSelection": "pick",
"pauseForSourceMap": true,
"pathMapping": {
"/file/": "${workspaceRoot}/",
"../src/": "${workspaceRoot}/src/",
"src/": "${workspaceRoot}/src/"
},
"outFiles": [
"${workspaceFolder}/build/*.js",
"${workspaceFolder}/build/*.js.map",
],
"presentation": {
"hidden": false,
"group": "Figma",
"order": 2,
},
"internalConsoleOptions": "openOnSessionStart",
},
]
}
Preparing the Figma App
Before you start having fun debugging your awesome plugin, I recommend you get Figma to the right "state".
So open up Figma and let's 2 two things...
1. Open your test file
You probably have a test file, right? So it's good to have Figma automatically open it when ran so we can pick its tab from VS Code.
Remember to quit Figma WITHOUT closing that tab!
2. Enabling the Developer VM
You probably already know, since the desktop app is required to develop plugins, but this option is only available in Figma's desktop app (not the web app).
When the option is enabled, the plugin code runs in the browser's JavaScript engine, so that developer tools can be used.
When enabled, you'll Figma will remember this choice and, by having it enabled, VS Code will start loading source maps the first time you run the plugin.
NOTE: There's currently an issue in Figma regarding plugin titles. If you customize your plugin window title, Figma will NOT display "(Developer VM)" text after it
Here's where you enable it:
At last the rewards!
Here's the Debug Console after you've attached your IDE to the Figma process:
Key Takeaways
Source maps are like the Holy Grail of debugging any compiled or minified code (I'm using TypeScript). Without them, you're basically navigating a maze blindfolded. Setting up all this for debugging of in Visual Studio Code looks like a lot work... but figuring this
all out was way worse and after a week on this setup I think it was really worth it.
Trust me, the extra work you'll put in now will be well compensated in the long run.
A couple notes on the experience so far
-
Figma randomly crashes during debug sessions, but some actions make it especially unhappy:
- Trying to call
figma.
anything, really Solution: move those calls behind a service and never step into that file - Trying to add variables to the watch panel (even when you are using Chrome Dev Tools)
- Trying to call
If you pay attention to the image above you'll notice there are some mumbled log messages there
I've filed an issue regarding those on vscode-js-debug
In the meantime, if you have too many messages you may want to stick with dev toolsI strongly recommend using the debug package from NPM to organize your log messages
Relevant Resources
Posted on January 8, 2023
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