How To Create Adding Calculator with 6502 Assembler Emulator
A Serputov
Posted on February 1, 2022
Introduction
Today, I'm going to create a tiny calculator with assembly language and 6502 emulator.
The 6502 is an 8-bit processor with a 16-bit address bus. It is, therefore, able to access 64 kilobytes (216 bytes). Since each 16-bit address is comprised of two 8-bit bytes, memory can be viewed as 256 pages of 256 bytes each.
Here you can see my code:
define ENTER $0d; for the ENTER key
define BACKSPACE $08; for the BACKSPACE key
define RIGHT $81; for the RIGHT Key
define LEFT $83; for the LEFT key
define ARG1 $15; for the first number of user's input
define ARG2 $16; for the second number of user's input
define SCREEN $ffed; for getting the screen size
define PLOT $fff0; for getting or setting the cursor coordinates
define SCINIT $ff81; for initializing or clearing the screen
define CHRIN $ffcf; for taking the input character from keyboard
define CHROUT $ffd2; for displaying the output character to screen
jsr SCINIT
autoRestart:
ldy #$00
jsr firstArgInput ; first number input question
jsr getArg; receive the first number
jsr firstArgStore ; store the input number
ldy #$00
jsr secondArgInput ; second number input question
jsr getArg; receive the second number
jsr secondArgStore ; store the input number
ldy #$00
jsr resultStr ; for displaying the result string
jsr result ; for displaying the calculation result
jmp autoRestart ; go back to the first step
getArg:
sec
jsr PLOT
ldx #$15
clc
jsr PLOT
numLoop:
sec
jsr PLOT
jsr CHRIN
keyboardCheck:
cmp #RIGHT ; using RIGHT arrow key, the program goes to the first digit
beq right
cmp #LEFT ; using LEFT arrow key, the program goes to the second digit
beq left
cmp #BACKSPACE ; after using BACKSPACE, one digit will be deleted
beq delete
cmp #ENTER ; after pressing ENTER, the program goes to the next process
beq move
print:
cmp #$30
bcc numLoop
clc
cmp #$3a
bcs numLoop
jsr CHROUT
sec
jsr PLOT
cpx #$17
bne numLoop
dex
clc
jsr PLOT
jmp numLoop
left:
cpx #$15 ; first digit
beq numLoop
jsr CHROUT
jmp numLoop
right:
cpx #$16 ; second digit
beq numLoop
jsr CHROUT
jmp numLoop
delete:
cpx #$15
beq numLoop
jsr CHROUT
jmp numLoop
move:
sec
jsr PLOT
ldx #$15 ; first digit
clc
jsr PLOT
sec
jsr PLOT
clc
sbc #$2F ; to calculate it, it should be subtracted by #$2f
asl
asl
asl
asl
pha
ldx #$16
clc
jsr PLOT
sec
jsr PLOT
clc
sbc #$2F ; to calculate it, it should be subtracted by #$2f
pha
ldx #$00
iny
clc
jsr PLOT
sec
jsr PLOT
pla
tax
pla
rts
firstArgStore:
sta ARG1
txa
eor ARG1
sta ARG1
rts
secondArgStore:
sta ARG2
txa
eor ARG2
sta ARG2
rts
calculateAdd:
lsr
lsr
lsr
lsr
clc
adc #$30;
jsr CHROUT
pla
and #$0F
clc
adc #$30;
jsr CHROUT
sec
jsr PLOT
ldx #$00
iny
clc
jsr PLOT
rts
result:
sec
jsr PLOT
ldx #$15
clc
jsr PLOT
sec
jsr PLOT
sed
lda ARG1
adc ARG2
cld
pha
bcc calculateAdd
ldx #$14
clc
jsr PLOT
sec
jsr PLOT
lda #$31
jsr CHROUT
firstArg:
dcb "E","N","T","E","R",32,"F","I","R","S","T",32,"N","U","M","B","E","R",":",32,32,"0","0"
dcb 00
secondArg:
dcb "E","N","T","E","R",32,"S","E","C","O","N","D",32,"N","U","M","B","E","R",":",32,"0","0"
dcb 00
results:
dcb "R","E","S","U","L","T",":"
dcb 00
firstArgInput:
lda firstArg,y
beq goback_main
jsr CHROUT
iny
bne firstArgInput
secondArgInput:
lda secondArg,y
beq goback_main
jsr CHROUT
iny
bne secondArgInput
resultStr:
lda results,y
beq goback_main
jsr CHROUT
iny
bne resultStr
goback_main:
rts
Still in progress...
Conclusion
While working on these experiments, I did solve a minor bug in Assembly Compiler. See the Link to the pull request.
⚠️ Open Source For Developers Blog Post: Link
Links
🖇 git https://github.com/aserputov
🖇 twitter https://twitter.com/aserputov
p.s This post was made for my SPO class Lab 3 assignment
Posted on February 1, 2022
Join Our Newsletter. No Spam, Only the good stuff.
Sign up to receive the latest update from our blog.