Practical Functional Programming in JavaScript - Side Effects and Purity

richytong

Richard Tong

Posted on July 2, 2020

Practical Functional Programming in JavaScript - Side Effects and Purity

Edit: This article doesn't do such a great job at communicating what I originally intended, so it has a revision. I recommend you read the revised version, though I've left this original for historical purposes.

Hello 🌍. You've arrived at the nth installment of my series on functional programming: Practical Functional Programming in JavaScript. On this fine day I will talk about a two-pronged approach to problem solving that makes life easy: Side Effects and Purity.

Let's talk about purity. A function is said to be pure if it has the following properties:

  • Its return value is the same for the same arguments
  • Its evaluation has no side effects (source)

Here's side effect from stackoverflow:

A side effect refers simply to the modification of some kind of state - for instance:

  • Changing the value of a variable;
  • Writing some data to disk;
  • Enabling or disabling a button in the User Interface.

Here are some more instances of side effects

  • reading data from a file
  • making a request to a REST API
  • writing to a database
  • reading from a database
  • logging out to console

Basically, all interactions of your function with the world outside its scope are side effects. You have likely been using side effects this whole time. Even the first "hello world" you logged out to the console is a side effect.

In a world full of side effects, your goal as a functional programmer should be to isolate those side effects to the boundaries of your program. Purity comes into play when you've isolated the side effects. At its core, purity is concerned with data flow, as in how your data transforms from process to process. This is in contrast to side effects, which are only concerned with doing external stuff. The structure of your code changes for the clearer when you separate your programming concerns by side effects and purity.

Here is an impure function add10:

let numCalls = 0

const add10 = number => {
  console.log('add10 called with', number)
  numCalls += 1
  console.log('add10 called', numCalls, 'times')
  return number + 10
}

add10(10) /*
> add10 called with 10
> add10 called 1 times
> 20
*/
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add10 has the side effects of logging out to the console, mutating the variable numCalls, and logging out again. The console logs are side effects because they're logging out to the console, which exists in the world outside add10. Incrementing numCalls is also a side effect because it refers to a variable in the same script but outside the scope of add10. add10 is not pure.

By taking out the console logs and the variable mutation, we can have a pure add10.

let numCalls = 0

const add10 = number => number + 10

console.log('add10 called with', 10) // > add10 called with 10

numCalls += 1

console.log('add10 called', numCalls, 'times') // > add10 called 1 times

add10(10) // > 20
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Ah, sweet purity. Now add10 is pure, but our side effects are all a mess. We'll need the help of some higher order functional programming functions if we want to clean this up.

You can find these functions in functional programming libraries like rubico (authored by yours truly), Ramda, or RxJS. If you don't want to use a library, you can implement your own versions of these functions in vanilla JavaScript. For example, you could implement minimal versions of the functions we'll be using, pipe and tap, like this

const pipe = functions => x => {
  let y = x
  for (const f of functions) y = f(y)
  return y
}

const tap = f => x => { f(x); return x }
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We'll use them to make it easy to think about side effects and purity.

  • pipe takes an array of functions and chains them all together, calling the next function with the previous function's output. Since pipe creates a flow of data in this way, we can use it to think about purity. You can find a runnable example in pipe's documentation.
  • tap takes a single function and makes it always return whatever input it was passed. When you use tap on a function, you're basically saying "don't care about the return from this function, just call the function with input and give me back my input". Super useful for side effects. You can find a runnable example in tap's documentation.

Here's a refactor of the first example for purity while accounting for side effects using pipe and tap. If the example is looking a bit foreign, see my last article on data last.

const logCalledWith = number => console.log('add10 called with', number)

let numCalls = 0

const incNumCalls = () => numCalls += 1

const logNumCalls = () => console.log('add10 called', numCalls, 'times')

const add10 = number => number + 10

pipe([
  tap(logCalledWith), // > add10 called with 10
  tap(incNumCalls),
  tap(logNumCalls), // > add10 called 1 times
  add10,
])(10) // > 20
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We've isolated the console log and variable mutation side effects to the boundaries of our program by defining them in their own functions logCalledWith, incNumCalls, and logNumCalls. We've also kept our pure add10 function from before. The final program is a composition of side effecting functions and a pure function, with clear separation of concerns. With pipe, we can see the flow of data. With tap, we designate and isolate our side effects. That's organized.

thumbs-up-chuck.gif

Life is easy when you approach problems through side effects and purity. I'll leave you today with a rule of thumb: if you need to console log, use tap.

Next time, I'll dive deeper into data transformation with map, filter, and reduce. Thanks for reading! You can find the rest of the series on rubico's awesome resources. See you next time for Practical Functional Programming in JavaScript - Intro to Transformation

💖 💪 🙅 🚩
richytong
Richard Tong

Posted on July 2, 2020

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