De[v]log#5: Arduino Cloud & Blynk Integration

mytx

Mytx

Posted on November 14, 2024

De[v]log#5: Arduino Cloud & Blynk Integration

Dev Log: Integrating Arduino Cloud and Blynk for Enhanced IoT Control 🛠💡
Introduction:
I m gonna start my dev logs again after the long hiatus and before i start completely i wanted to do a quick devlog about my work
In my recent project, I faced a major challenge: managing a complex IoT setup with limited control variables on standard platforms like Arduino Cloud and Blynk Cloud. Each platform alone allows only a handful of variables, making it tough to manage a full-scale smart home system with multiple sensors and devices. But what if we could harness the power of both platforms together?

Why Integrate Arduino Cloud and Blynk?
Arduino Cloud and Blynk are both excellent platforms, but they come with limitations:

Arduino Cloud restricts the number of control variables, capping flexibility for larger projects.
Blynk Cloud offers a great interface but also limits the number of control variables in the free tier.
By using them together, I bypassed these constraints, effectively doubling the number of control points and opening up new possibilities for managing complex IoT systems. With this integration, I could control:

12 Lights 🌐💡
5 Monitoring Sensors for home statuses (humidity, temperature, fire alarm, water level detection etc.)
Key Features of My Solution:
Dual Cloud Integration: Seamless connection between Arduino Cloud and Blynk Cloud to expand control variables.
ESP32 Communication Setup: Efficient use of Serial2 communication to handle data between the esp32, Arduino Uno microcontrollers and both cloud services.
Optimized Control with Arrays: Managing 12 light controls using just 3 control variables via arrays, maximizing efficiency.
Snippet Preview:
Here's a sneak peek of the setup code:

//------------------------------ ex[T]ernal fi[L]es ------------------------------//
//_____________________________________________________________________________________________ - bl[Y]nk cl[O]ud -
#define BLYNK_TEMPLATE_ID "*************"
#define BLYNK_TEMPLATE_NAME "****************"
#define BLYNK_AUTH_TOKEN "********************************"
#include <WiFi.h>
#include <BlynkSimpleEsp32.h>

char ssid[] = "*********";
char pass[] = "***********";
//_____________________________________________________________________________________________ - ard[U]ino cl[O]ud -
#include "arduino_cloud_lights_control.h"
#include "arduino_cloud_door_control.h"

void setup() {
  Serial.begin(115200);
  Blynk.begin(BLYNK_AUTH_TOKEN, ssid, pass);
  ArduinoCloud.begin(ArduinoIoTPreferredConnection);
}

void loop() {
  Blynk.run();
  ArduinoCloud.update();
}
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This basic code outlines how I established the connection between the ESP32 microcontroller and both cloud platforms. It shows the use of the Blynk.run() and ArduinoCloud.update() functions to update both platforms simultaneously.

Challenges Faced and Solutions Implemented:
Variable Limitations:

Problem: I needed to control multiple devices but was restricted by the number of control variables.
Solution: I used arrays to manage multiple devices with fewer variables, effectively expanding my control capacity.
Synchronized Updates:

Problem: Data synchronization between Arduino Cloud and Blynk Cloud was tricky.
Solution: Efficient use of serial communication and update functions in the main loop.
What’s Next? Full Tutorial Coming Soon! 🚀
I just want to do a quick dev log of what I’ve accomplished. I’ll be releasing a full tutorial soon, detailing:

Step-by-step setup for Arduino Cloud and Blynk.
Code optimizations and tricks for expanding control variables.
Hardware diagrams and project walkthroughs.
Stay tuned if you want to push your IoT projects beyond the limits of a single cloud service! 💪💻
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💖 💪 🙅 🚩
mytx
Mytx

Posted on November 14, 2024

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