vscode scrubbing
Maia Taewana
Posted on March 1, 2021
the cursor is locked during drag operation and is hidden
This is a small proof-of-concept for the VSCode extension. Scrubbing is a required part of live shader coding and it was important to have this part working with the current VSCode API and WebView limitations.
// This is the code that computes the new value
// from the scrubbing distance. It is meant to allow
// very small and very large changes in value.
// (POW: 5, BIG: 100, FAR: 400, MAX_RES: 6, POW_RES: 3, FAR_RES: 100)
const big = isFloat ? BIG : BIG * 10
const delta = Math.pow(dist / FAR, POW)
const value = base + delta * big
const resol = MAX_RES / Math.max(1, Math.abs(Math.pow(dist / FAR_RES, POW_RES)))
const [a,b] = value.toString().split('.')
element.innerHTML = isFloat ? `${a}.${(b || '0').slice(0, resol)}` : a
Source: vscode-tuitui
💖 💪 🙅 🚩
Maia Taewana
Posted on March 1, 2021
Join Our Newsletter. No Spam, Only the good stuff.
Sign up to receive the latest update from our blog.
Related
webdev Understanding HTTP, Cookies, Email Protocols, and DNS: A Guide to Key Internet Technologies
November 30, 2024
softwareengineering Git Mastery: Essential Questions and Answers for Developers 🚀
November 30, 2024