How to add Backblaze adapter to an Appwrite instance

malomz

Demola Malomo

Posted on September 5, 2023

How to add Backblaze adapter to an Appwrite instance

One of the most important features of Appwrite is its flexibility. It provides robust toolings that small to large enterprises can use to set up backend engineering from scratch or incrementally adopt its functionality into existing infrastructure.

In this post, we will explore the flexibility of Appwrite through the use of Appwrite Storage for file management. We will accomplish this by building a Flutter application that uses Appwrite and Backblaze adapter to manage images. The project repository can be found here.

Technology overview

Backblaze is a software company that provides online backup and data storage management for images, videos, pdfs, and other file types.

Beyond Appwrite’s default support for storing files in the server’s local storage, it also provides adapters to seamlessly integrate external storage like Backblaze.

Prerequisites

To fully grasp the concepts presented in this tutorial, the following are required:

  • Basic understanding of Dart and Flutter
  • Flutter SDK installed
  • Docker installed
  • Backblaze account

Configure storage bucket on Backblaze

To get started, we need to log into our Backblaze account, click the Create a Bucket button, input appwriteFlutter, and Create.

Create a bucket
Input name and create

Next, we need to create an Application Key. The Application Key will let us securely connect our Appwrite instance to Backblaze. To do this, navigate to the Application Keys tab, click the Add a New Application Key button, input appwriteFlutter as the name, and Create.

Navigate
Click
Input and create

With that done, we will see a screen showing our application details. We must copy and keep the keyID and applicationKey as they will come in handy when adding Backblaze as an adapter.

Application keys

Lastly, we must also copy and keep the region our bucket is deployed in. We can get it as shown below:

Get region

Configure and create Storage on Appwrite

To get started, we need to create an Appwrite instance in a preferred directory by running the command below:

docker run -it --rm \
    --volume /var/run/docker.sock:/var/run/docker.sock \
    --volume "$(pwd)"/appwrite:/usr/src/code/appwrite:rw \
    --entrypoint="install" \
    appwrite/appwrite:1.3.8
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On creation, we should see an appwrite folder with two files.

Appwrite folder

Then, we need to add Backblaze as an adapter by modifying the environment variables in the .env file, as shown below:

_APP_STORAGE_DEVICE=Backblaze
_APP_STORAGE_BACKBLAZE_ACCESS_KEY=<REPLACE WITH KEYID>
_APP_STORAGE_BACKBLAZE_SECRET=<REPLACE WITH APPLICATIONKEY>
_APP_STORAGE_BACKBLAZE_REGION=<REPLACE WITH REGION>
_APP_STORAGE_BACKBLAZE_BUCKET=appwriteFlutter
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Edited parts

Lastly, we need to sync the changes we made on the .env file with our Appwrite server. To do this, we must run the command below inside the appwrite directory.

docker-compose up -d
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Set up a project on Appwrite

To get started, we need to navigate to the specified hostname and port http://localhost:80, login, click the Create Project button, input appwrite_backblaze as the name, and then Create.

Create project

Add platform support

To add support for our Flutter app, navigate to the Overview menu and click the Flutter App button.

Add platform

Next, we must modify the Flutter application as detailed below:

To obtain our Bundle ID, navigate to the path below:
ios > Runner.xcodeproj > project.pbxproj

Open the project.pbxproj file and search for PRODUCT_BUNDLE_IDENTIFIER.

Select new Flutter app

Create storage on Appwrite

With our project setup, we need to create an Appwrite Storage to save our images on Backblaze. To do this, we must navigate to the Storage tab, click the Create Bucket button, input image_storage as the name, and Create.


Lastly, we must update the storage permission as we need to use it in our Flutter application. To do this, we must navigate to the Settings tab, scroll to the Execute Access section, select Any, check all the permissions, and Update.


Appwrite + Backblaze in Flutter

With that done, we can start building our application. To get started, we need to clone the project by navigating to the desired directory and running the command below:

git clone https://github.com/Mr-Malomz/flutter_backblaze.git
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Running the project

First, we need to install the project dependencies by running the command below:

flutter pub get
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Then, run the project using the following command:

flutter run
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The command above will run the application on the selected device.

Login screen

Integration and application logic

To get started, first, we need to create a class for storing our Appwrite credentials and a model to convert the response sent from Appwrite to a Dart object. To do this, we need to create a utils.dart file in the lib folder and add the snippet below:

class AppConstant {
  final String projectId = "PROJECT ID GOES HERE";
  final String bucketId = "BUCKET ID GOES HERE";
  final String endpoint = "http://<MACBOOK IP GOES HERE>/v1";
}

class ImageModel {
  String $id;
  String bucketId;
  ImageModel({
    required this.$id,
    required this.bucketId,
  });
  factory ImageModel.fromJson(Map<dynamic, dynamic> json) {
    return ImageModel($id: json['\$id'], bucketId: json['bucketId']);
  }
}
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For the endpoint property, we need to modify it to work with our system's local network address. We can get our MacBook IP address by navigating to the Network section as shown below:

IP address

Lastly, we need to create a service file to separate the application core logic from the UI. To do this, we need to create an image_service.dart file in the same lib folder and add the snippet below:

import 'package:appwrite/appwrite.dart';
import 'package:flutter_backblaze/utils.dart';
import 'package:image_picker/image_picker.dart';

class ImageService {
  Client _client = Client();
  late Storage _storage;
  final _appConstant = AppConstant();

  ImageService() {
    _init();
  }

  //initialize the application
  _init() async {
    _client
        .setEndpoint(_appConstant.endpoint)
        .setProject(_appConstant.projectId);
    _storage = Storage(_client);
    //get current session
    Account account = Account(_client);
    try {
      await account.get();
    } on AppwriteException catch (e) {
      if (e.code == 401) {
        account
            .createAnonymousSession()
            .then((value) => value)
            .catchError((e) => e);
      }
    }
  }

  Future<List<ImageModel>> getImages() async {
    try {
      var data = await _storage.listFiles(bucketId: _appConstant.bucketId);
      var imageList = data.files
          .map((doc) => ImageModel($id: doc.$id, bucketId: doc.bucketId))
          .toList();
      return imageList;
    } catch (e) {
      throw Exception('Error getting list of images');
    }
  }

  Future saveImage(XFile file) async {
    try {
      var data = await _storage.createFile(
        bucketId: _appConstant.bucketId,
        fileId: ID.unique(),
        file: InputFile.fromPath(path: file.path, filename: file.name),
      );
      return data;
    } catch (e) {
      throw Exception('Error saving image');
    }
  }

  Future getImagePreview(String id) async {
    try {
      var data =
          _storage.getFilePreview(bucketId: _appConstant.bucketId, fileId: id);
      return data;
    } catch (e) {
      throw Exception('Error getting image preview');
    }
  }
}
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The snippet above does the following:

  • Imports the required dependencies
  • Creates an AuthService class with _client and _storage properties to connect to the Appwrite instance
  • Creates an _init method that configures Appwrite using the properties
  • Creates a getImages, saveImage, and getImagePreview method that uses the _storage property to get, save, and preview images

Using the service

First, we need to modify the image_screen.dart file inside the screens folder by importing the required dependencies and using the service to perform required operations:

import 'package:flutter/material.dart';
import 'package:flutter/services.dart';
import 'package:flutter_backblaze/image_service.dart';
import 'package:flutter_backblaze/utils.dart';
import 'package:image_picker/image_picker.dart';

class ImageScreen extends StatefulWidget {
  const ImageScreen({super.key});

  @override
  State<ImageScreen> createState() => _ImageScreenState();
}

class _ImageScreenState extends State<ImageScreen> {
  late XFile file;
  late List<ImageModel> _images;
  var _service = ImageService();
  bool _isLoading = false;
  bool _isError = false;

  @override
  void initState() {
    _getImageList();
    super.initState();
  }

  _getImageList() {
    setState(() {
      _isLoading = true;
    });
    _service
        .getImages()
        .then((value) => {
              setState(() {
                _isLoading = false;
                _images = value;
              })
            })
        .catchError((_) {
      setState(() {
        _isLoading = false;
        _isError = true;
      });
    });
  }

  _saveImage(XFile selectedFile) {
    _service.saveImage(selectedFile).then((value) {
      ScaffoldMessenger.of(context).showSnackBar(
        const SnackBar(content: Text('Image uploaded successfully!')),
      );
      _getImageList();
    }).catchError((_) {
      ScaffoldMessenger.of(context).showSnackBar(
        const SnackBar(content: Text('Error uploading image!')),
      );
    });
  }

  Future _pickImage() async {
    try {
      final image = await ImagePicker().pickImage(source: ImageSource.gallery);
      if (image == null) return;
      _saveImage(image);
    } on PlatformException catch (e) {
      throw Exception(e);
    }
  }

  Widget build(BuildContext context) {
    //UI code goes here
  }
}
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The snippet above does the following:

  • Line 1-5: Imports the required dependencies
  • Line 15-19: Creates the file, _images, _service, _isLoading, and _isError properties to manage application state and other required services
  • Line 21-68: Creates a _getImageList, _saveImage, and _pickImage methods that use the _service to get list of images and save an image

Lastly, we need to update the UI to use created properties to conditionally display the list of images, add a preview using the _service.getImagePreview service, and also call the _pickImage method to upload the image when clicked.

//import goes here

class ImageScreen extends StatefulWidget {
  const ImageScreen({super.key});

  @override
  State<ImageScreen> createState() => _ImageScreenState();
}

class _ImageScreenState extends State<ImageScreen> {
  //properties goes here

  @override
  void initState() {
    _getImageList();
    super.initState();
  }

  //methods goes here

  Widget build(BuildContext context) {
    return _isLoading
        ? const Center(
            child: CircularProgressIndicator(
            color: Colors.black,
          ))
        : _isError
            ? const Center(
                child: Text(
                  'Error getting images',
                  style: TextStyle(
                    color: Colors.red,
                    fontWeight: FontWeight.bold,
                  ),
                ),
              )
            : Scaffold(
                appBar: AppBar(
                  title: const Text('Appwrite + Backblaze'),
                  backgroundColor: Colors.black,
                ),
                body: _images.isNotEmpty
                    ? ListView.builder(
                        itemCount: _images.length,
                        itemBuilder: (context, index) {
                          return Container(
                            decoration: const BoxDecoration(
                              border: Border(
                                bottom:
                                    BorderSide(width: .5, color: Colors.grey),
                              ),
                            ),
                            padding: const EdgeInsets.fromLTRB(10, 20, 10, 20),
                            child: Row(
                              mainAxisAlignment: MainAxisAlignment.spaceEvenly,
                              children: [
                                Expanded(
                                  flex: 7,
                                  child: Row(
                                    crossAxisAlignment:
                                        CrossAxisAlignment.center,
                                    children: [
                                      Container(
                                        height: 45,
                                        width: 45,
                                        child: FutureBuilder(
                                          future: _service.getImagePreview(
                                              _images[index].$id),
                                          builder: (context, snapshot) {
                                            return snapshot.hasData &&
                                                    snapshot.data != null
                                                ? Image.memory(
                                                    snapshot.data,
                                                  )
                                                : const CircularProgressIndicator();
                                          },
                                        ),
                                      ),
                                      const SizedBox(width: 10.0),
                                      Text(
                                        _images[index].$id,
                                      )
                                    ],
                                  ),
                                ),
                              ],
                            ),
                          );
                        },
                      )
                    : const Center(
                        child: Text(
                          'No images uploaded yet. Click "+" button to upload',
                          style: TextStyle(
                            color: Colors.black,
                            fontWeight: FontWeight.bold,
                          ),
                        ),
                      ),
                floatingActionButton: FloatingActionButton(
                  onPressed: () {
                    _pickImage();
                  },
                  tooltip: 'upload image',
                  child: const Icon(Icons.add),
                  backgroundColor: Colors.black,
                ),
              );
  }
}
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With that done, we restart the application using the code editor or run the command below:

flutter run
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We can also confirm uploaded images on Appwrite’s Storage tab and Backblaze’s Browse File tab.

Image on Appwrite
Images on Backblaze

Conclusion

This post discussed how to add Backblaze adapter to an Appwrite project. Beyond what was discussed above, Appwrite also supports other adapters like Amazon S3, Dospaces, Linode, and Wasabi.

These resources may also be helpful:

💖 💪 🙅 🚩
malomz
Demola Malomo

Posted on September 5, 2023

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