About my learning of GameDev

gidrek

Giovanni Cortés

Posted on October 31, 2019

About my learning of GameDev

For a long time I wanted to create video games; In fact, it was thanks to RPG Maker that I start to learn programming and I liked it, and that’s why I became a software developer

After a while I finally set out to really develop a game and release something, more than anything like a hobby, since I like everything that involves the game dev and also because it is very different from traditional programming.

I have tried some engines and sometimes I don’t feel at all comfortable, since I want to learn how everything works from inside and really learn how to program a video game without the help of engines.

After thinking a little and trying some frameworks, I decided, at least for now, to focus on two topics

  • MonoGame and C#
  • C++ and GBA programing

The first is because I like C # and it is one of my favorite languages, and I also consider MonoGame an excellent and well designed framework that comes from XNA and there is a lot of documentation since then, and something very important, it is cross platform!

Programming for GBA is because it is one of my favorite consoles. For me it would be a challenge, since you have to program at a very low level because we handle the hardware directly, even if C ++ is used you have to know its architecture. It is a great way to learn how computers work!

With this in mind, I will be writing in my blog about what I am learning and also uploading games that I will create.

So if you are interested in these two topics, you can follow my journey through my blog.

The post About my learning of GameDev appeared first on Giovanni Codes.

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gidrek
Giovanni Cortés

Posted on October 31, 2019

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