Erika Heidi
Posted on September 25, 2019
Introduction
The MVC (Model, View, Controller) pattern is very popular in web applications. Controllers are responsible for handling code execution, based on which endpoint is requested from the web application. CLI applications don't have endpoints, but we can implement a similar workflow by routing command execution through Command Controllers.
In the first tutorial of this series, we've bootstrapped a PHP application for the command line interface (CLI), using a single entry point and registering commands through anonymous functions. In this new tutorial, we will refactor minicli
to use Command Controllers.
This is Part 2 of the Building Minicli series.
Before Getting Started
You'll need php-cli
and Composer to follow this tutorial.
If you haven't followed the first part of this series, you can download version 0.1.0
of erikaheidi/minicli to bootstrap your setup:
wget https://github.com/erikaheidi/minicli/archive/0.1.0.zip
unzip 0.1.0.zip
cd minicli
Then, run Composer to set up autoload. This won't install any package, because minicli
has no dependencies.
composer dump-autoload
Run the application with:
php minicli
or
chmod +x minicli
./minicli
1. Outsourcing Command Registration to a CommandRegistry
Class
To get started with our refactoring, we'll create a new class to handle the work of registering and locating commands for the application. This work is currently handled by the App
class, but we'll outsource it to a class named CommandRegistry
.
Create the new class using your editor of choice. For simplicity, in this tutorial we'll be using nano
:
nano lib/CommandRegistry.php
Copy the following content to your CommandRegistry
class:
<?php
namespace Minicli;
class CommandRegistry
{
protected $registry = [];
public function registerCommand($name, $callable)
{
$this->registry[$name] = $callable;
}
public function getCommand($command)
{
return isset($this->registry[$command]) ? $this->registry[$command] : null;
}
}
Note: the getCommand
method uses a ternary operator as a shorthand if/else. It returns null
in case a command is not found.
Save and close the file when you're done.
Now, edit the file App.php
and replace the current content with the following code, which incorporates the CommandRegistry
class for registering commands:
<?php
namespace Minicli;
class App
{
protected $printer;
protected $command_registry;
public function __construct()
{
$this->printer = new CliPrinter();
$this->command_registry = new CommandRegistry();
}
public function getPrinter()
{
return $this->printer;
}
public function registerCommand($name, $callable)
{
$this->command_registry->register($name, $callable);
}
public function runCommand(array $argv = [])
{
$command_name = "help";
if (isset($argv[1])) {
$command_name = $argv[1];
}
$command = $this->command_registry->getCommand($command_name);
if ($command === null) {
$this->getPrinter()->display("ERROR: Command \"$command_name\" not found.");
exit;
}
call_user_func($command, $argv);
}
}
If you run the application now with ./minicli
, there should be no changes, and you should still be able to run both the hello
and help
commands.
2. Implementing Command Controllers
Now we'll go further with the refactoring of commands, moving specific command procedures to dedicated CommandController
classes.
2.1 Creating a CommandController
Model
The first thing we need to do is to set up an abstract model that can be inherited by several commands. This will allow us to have a few default implementations while enforcing a set of features through abstract methods that need to be implemented by the children (concrete) classes.
This model should define at least one mandatory method to be called by the App
class on a given concrete CommandController
, when that command is invoked by a user on the command line.
Open a new file on your text editor:
nano lib/CommandController.php
Copy the following contents to this file. This is how our initial CommandController
abstract class should look like:
<?php
namespace Minicli;
abstract class CommandController
{
protected $app;
abstract public function run($argv);
public function __construct(App $app)
{
$this->app = $app;
}
protected function getApp()
{
return $this->app;
}
}
Any class that inherits from CommandController
will inherit the getApp
method, but it will be required to implement a run
method and handle the command execution.
2.2 Creating a Concrete Command Controller
Now we'll create our first Command Controller concrete class: HelloController
. This class will replace the current definition of the hello
command, from an anonymous function to a CommandController
object.
Remember how we created two separate namespaces within our Composer file, one for the framework and one for the application? Because this code is very specific to the application being developed, we'll use the App
namespace now.
First, create a new folder named Command
inside the app
namespace directory:
mkdir app/Command
Open a new file in your text editor:
nano app/Command/HelloController.php
Copy the following contents to your controller. This is how the new HelloController
class should look like:
<?php
namespace App\Command;
use Minicli\CommandController;
class HelloController extends CommandController
{
public function run($argv)
{
$name = isset ($argv[2]) ? $argv[2] : "World";
$this->getApp()->getPrinter()->display("Hello $name!!!");
}
}
There's not much going on here. We reused the same code from before, but now it's placed in a separate class that inherits from CommandController
. The App
object is now accessible through a method getApp
, inherited from the parent abstract class CommandController
.
2.3 Updating CommandRegistry
to Use Controllers
We have defined a simple architecture for our Command Controllers based on inheritance, but we still need to update the CommandRegistry
class to handle these changes.
Having the ability to separate commands into their own classes is great for maintainability, but for simple commands you might still prefer to use anonymous functions.
The following code implements the registration of Command Controllers in a way that keeps compatibility with the previous method of defining commands using anonymous functions. Open the CommandRegistry.php
file using your editor of choice:
nano lib/CommandRegistry.php
Update the current contents of the CommandRegistry
class with the following code:
<?php
namespace Minicli;
class CommandRegistry
{
protected $registry = [];
protected $controllers = [];
public function registerController($command_name, CommandController $controller)
{
$this->controllers = [ $command_name => $controller ];
}
public function registerCommand($name, $callable)
{
$this->registry[$name] = $callable;
}
public function getController($command)
{
return isset($this->controllers[$command]) ? $this->controllers[$command] : null;
}
public function getCommand($command)
{
return isset($this->registry[$command]) ? $this->registry[$command] : null;
}
public function getCallable($command_name)
{
$controller = $this->getController($command_name);
if ($controller instanceof CommandController) {
return [ $controller, 'run' ];
}
$command = $this->getCommand($command_name);
if ($command === null) {
throw new \Exception("Command \"$command_name\" not found.");
}
return $command;
}
}
Because we now have both Command Controllers and simple callback functions registered within the Application, we've implemented a method named getCallable
that will be responsible for figuring out which code should be called when a command is invoked. This method throws an exception in case a command can't be found. The way we've implemented it, Command Controllers will always take precedence over single commands registered through anonymous functions.
Save and close the file when you're done replacing the old code.
2.4 Updating the App
class
We still need to update the App
class to handle all the recent changes.
Open the file containing the App
class:
nano lib/App.php
Replace the current contents of the App.php
file with the following code:
<?php
namespace Minicli;
class App
{
protected $printer;
protected $command_registry;
public function __construct()
{
$this->printer = new CliPrinter();
$this->command_registry = new CommandRegistry();
}
public function getPrinter()
{
return $this->printer;
}
public function registerController($name, CommandController $controller)
{
$this->command_registry->registerController($name, $controller);
}
public function registerCommand($name, $callable)
{
$this->command_registry->registerCommand($name, $callable);
}
public function runCommand(array $argv = [], $default_command = 'help')
{
$command_name = $default_command;
if (isset($argv[1])) {
$command_name = $argv[1];
}
try {
call_user_func($this->command_registry->getCallable($command_name), $argv);
} catch (\Exception $e) {
$this->getPrinter()->display("ERROR: " . $e->getMessage());
exit;
}
}
}
First, we've implemented a method to allow users to register Command Controllers after instantiating an App object: registerController
. This method will outsource the command registration to the CommandRegistry
object. Then, we've update the runCommand
method to use getCallable
, catching a possible exception in a try / catch block.
Save and close the file when you're done editing.
2.5 Registering the HelloController
Command Controller
The minicli
script is still using the old method of defining commands through anonymous functions. We'll now update this file to use our new HelloController
Command Controller, but we we'll keep the help
command registration the same way it was before, registered as an anonymous function.
Open the minicli
script:
nano minicli
This is how the updated minicli
script will look like now:
#!/usr/bin/php
<?php
if (php_sapi_name() !== 'cli') {
exit;
}
require __DIR__ . '/vendor/autoload.php';
use Minicli\App;
$app = new App();
$app->registerController('hello', new \App\Command\HelloController($app));
$app->registerCommand('help', function (array $argv) use ($app) {
$app->getPrinter()->display("usage: minicli hello [ your-name ]");
});
$app->runCommand($argv);
After updating the file with the new code, you should be able to run the application the same way as you run it before, and it should behave exactly the same:
./minicli
The difference is that now you have two ways of creating commands: by registering an anonymous function with registerCommand
, or by creating a Controller class that inherits from CommandController
. Using a Controller class will keep your code more organized and maintainable, but you can still use the "short way" with anonymous functions for quick hacks and simple scripts.
Conclusion & Next Steps
In this post, we refactored minicli
to support commands defined in classes, with an architecture that uses Command Controllers. While this is working well for now, a Controller should be able to handle more than one command; this would make it easier for us to implement command structures like this:
command [ subcommand ] [ action ] [ params ]
command [ subcommand 1 ] [ subcommand n ] [ params ]
In the next part of this series, we'll refactor minicli
to support subcommands.
What do you think? How would you implement that?
Cheers and see you soon! \,,/
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All files used in this tutorial can be found here: erikaheidi/minicli:v0.1.2
Posted on September 25, 2019
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