Moving Between Screens in Your Game Using MelonJS
Fernando Doglio
Posted on October 24, 2019
Continuing with my series on gamedev, this time I've created a quick tutorial on how to implement screen-to-screen transitions with almost no code using melonJS as the game engine and Tiled as the map editor.
You can check the full article here and my previous one about creating a typing platformer, over here.
There is at least one more article covering 2D game development to come, so stay tuned!
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Fernando Doglio
Posted on October 24, 2019
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