Conquering Code Generation in Dart – Part 1: Write your first builder

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Jermaine

Posted on October 6, 2019

Conquering Code Generation in Dart – Part 1: Write your first builder

Code Generation describes the process of automatically generating code that one would otherwise write by hand. In this new series we will be exploring the tooling made available for Code Generation for Dart projects.

This has been one of the least covered and understood topics due to the lack of documentation on it. We will conquer this tooling beast and grow your confidence in its usage.

How to get started

Code Generation is available through a package called build. This package exposes a set of interfaces for creating what are known as Builders. A builder is where you define the business logic to instruct the build process on how to generate code.

Although we encapsulate our logic inside a Builder class, we need a way to run this builder...and that's where build_runner comes in. It runs the build process based on configuration defined inside a build.yaml file. In order for it to understand the build.yaml configuration, the build_config package is used to parse the the instructions defined therein. Therefore the build_runner package uses build_config behind the scenes.

To create the files for the project use the stagehand tool to scaffold a console application:

$ mkdir code_generators && cd code_generators
$ stagehand console-full
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Open the pubspec.yaml file and update dependencies and dev_dependencies:

dependencies:
  build: ^1.1.6 # <-- Add this line
  path: ^1.6.0

dev_dependencies: 
  build_config: ^0.4.1+1 # <-- And this line
  build_runner: ^1.6.6 # <-- And this line 
  pedantic: ^1.7.0 
  test: ^1.5.0
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Update all your dependencies by running pub get.

Configuring the build.yaml file

The build.yaml file contains configuration for targets, builders, and post process builders. The builders configuration allows you to register the builders you have implemented, as well as the top-level function to invoke in order to run the build process for the builder in question. You would also set the build_extensions key with the same value as was set in the buildExtensions member of your Builder class the configuration relates to. The targets config allows you to configure your builder to run on a subset of files in your project, as well as specify if they are enabled or not.

Here’s a typical example registering our CopyBuilder and configuring some targets for it:

targets: 
  $default: 
    builders: 
      code_generators|copyBuilder: 
        generate_for: 
         - lib/* 
        enabled: True 

builders: 
  copyBuilder: 
    import: 'package:code_generators/code_generators.dart' 
    builder_factories: ['copyBuilder'] 
    build_extensions: 
      .txt: 
       - .copy.txt 
    build_to: source 
    auto_apply: dependents
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Learn more about configuring the build.yaml file

Continue the full tutorial in the video above.

Get the source code

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Originally published at https://creativebracket.com.

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creativ_bracket
Jermaine

Posted on October 6, 2019

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