Level Up TS: Dynamically Extend Interfaces with Generics

benhultin

ben hultin

Posted on April 4, 2023

Level Up TS: Dynamically Extend Interfaces with Generics

With Typescript you can define what kind of interface or type a function should expect to take in as an argument. This allows you gain control over your application as to what your function will take in or reject.

interface Pet {
  name: string;
  weight: number;
  age: number;
}

function myPet(pet: Pet) {
  // do something with pet
}
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What if we have more specific types for pets like birds or cats?

interface Pet {
  name: string;
  weight: number;
  age: number;
}

interface Bird extends Pet {
  wingspan: number;
}

interface Cat extends Pet {
  furType: string;
}

function myBird(bird: Bird) {
  // do something with bird
}

function myCat(cat: Cat) {
  // do something with cat
}
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What if we want to combine myCat and myBird so there is just one function?

interface Pet {
  name: string;
}

interface Bird extends Pet {
  wingspan: number;
}

interface Cat extends Pet {
  furType: string;
}

// T refers to either Cat or Bird interfaces
function myPet<T extends Pet>(pet: T) {
  // do something with extended pet
  // pet can either be of type Bird or Cat 
}

const cat: Cat = {
  name: 'Snowball 2'
  furType: 'short'
}

const bird: Bird = {
  name: 'Tweety'
  wingspan: 12
}

// both are now accepted objects to pass into the same function
myPet(cat)
myPet(bird)
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Here we have learned how to make Generics work for us to implement DRY into our application reducing duplicate code.

Thanks for reading!

πŸ’– πŸ’ͺ πŸ™… 🚩
benhultin
ben hultin

Posted on April 4, 2023

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