'š—®š—±š—±š—”š—¹š—¹' š˜ƒš˜€ 'š—®š—±š—±š—˜š—»š˜š—暝—¶š—²š˜€' š—¶š—» š——š—®š—暝˜?

amrazzam31

Amr Azzam

Posted on January 22, 2024

'š—®š—±š—±š—”š—¹š—¹' š˜ƒš˜€ 'š—®š—±š—±š—˜š—»š˜š—暝—¶š—²š˜€' š—¶š—» š——š—®š—暝˜?

Both addAll and addEntries are methods used with maps, but they serve slightly different purposes:

  • š™–š™™š™™š˜¼š™”š™”:
    š—Øš˜€š—®š—“š—²: addAll is used to add all key-value pairs from one map to another. It modifies the existing map.
    š—”š—暝—“š˜‚š—ŗš—²š—»š˜ š—§š˜†š—½š—²: It takes a Map as an argument.
    š—„š—²š˜š˜‚š—暝—» š—§š˜†š—½š—²: void (it modifies the existing map).

  • š™–š™™š™™š™€š™£š™©š™§š™žš™šš™Ø:
    š—Øš˜€š—®š—“š—²: addEntries is used to create a new map by adding entries from an iterable of MapEntry objects. It does not modify the existing map but creates a new one.
    š—”š—暝—“š˜‚š—ŗš—²š—»š˜ š—§š˜†š—½š—²: It takes an Iterable> as an argument.
    š—„š—²š˜š˜‚š—暝—» š—§š˜†š—½š—²: Map (it returns a new map).

Choose between addAll and addEntries based on whether you want to modify an existing map or create a new one with additional entries. If you want to keep the original maps unchanged and create a new map, use addEntries. If you want to modify an existing map, use addAll.

šŸ’– šŸ’Ŗ šŸ™… šŸš©
amrazzam31
Amr Azzam

Posted on January 22, 2024

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